Welcome to Platoon Forward!

Welcome to the site where the story of the battle is as important as the battle itself. Here we will focus on men thrust into extraordinary situations of life and death. They must lead other men with duty and honor to meet their countries objectives. Some will be blessed with great skill, some will carry great shortcomings. No matter what nation, no matter what war, no matter what theater, they are all called to move their Platoon or Squadron forward!

These are their individual stories as played out using my various campaign rules . Hopefully these stories will entertain and inspire you to use your own troops, airmen and sailors to accomplish your own great heroics.

Wednesday, November 15, 2017

Al Kut A Big solo battle

Finally got all but one of my vehicles that I ordered from QRS.  4 of them were for my Iraqi army and 1 was for my american.  Vehicles are easy to knock out so a week later they were done and I wanted to get them on the table.  One of FoF scenario books ( Road to Baghdad ) had a scenario on a marine attack into the city of Al Kut.  It was a large scenario and I never would have attempted it with Combat Patrol as it would have bogged down.  Since I switched to FoF for everything but infantry fire resolution I wondered if it was too big for FoF solo.  I normally play about 2 squads per side ( 25ish figures per side) and 2-5 vehicles total.  This is a nice force that I can easily keep track of and can finish in 90 minutes or less of actual playing time.  This was 80 figures total with 10 vehicles! I was going large!   I decided to sub in my marine platoon from Platoon Forward.  This was to be their third battle.  1st squad has Sgt Jack.  His is a Gr II leader and the squad has full confidence in his ability so their morale is +1.
Sgt Jack sat next to the Lt as Capt Jackson explained their next op.  It sounded tough.  The battalion was to attack into Al Kut to pin the Iraqis in place so the rest of the marines go swing west and move onto Baghdad.  Jack would rather be doing the swinging than urban fighting with some ragheads but marines do as they are told.  Capt Jackson said resistance was suppose to be heavy. The platoon was to take and hold an intersection. They would have 2 tanks in support.  Rules of engagement were loose but nothing heavier than MGs could be directed at religious buildings.
Characters
Lt DeClines   Annapolis grad     Sensible/ wealth         Gr I
Just Jack 1st Sq      mechanic          Jovial/ position     Gr II       +2
Cpl Koke  1st Fireteam  race car driver (junior)  addict/thrills   Gr 0
Cpl Fast Jones 2nd Fireteam  inept   religion             Gr 0
LCpl Betts     acting leader 3rd fireteam                    Gr 0
Sgt Lee          3rd squad           Gr II

Al Kut intersection.  Baath HQ has the Iraqi flag in front.  I think it is one of the best boards I have put down.  ( Probably still 2 buildings short.  Maybe Christmas?)  Lt DeClines plan is to have 1st squad attack appartment building closest to camera and 3rd attack across gas station into the other one.  Secure both buildings then push across the street. 

Cool Billboard!
Those Iraqi are such cut ups!  Pre battle picture of the 3 officers posing in front of party HQ.  Irregular officer waving to his mom and Republican guard officer threatening to shoot the cameraman.  Such jokesters!

A view down the cross street.



Koke enters with his team

Jack enters with the rest of 1st Squad towards the apartments.

FOF has some great rules for the destruction of buildings.  They are probably a bit generous but in 20 years of playing I have had 3 buildings destroyed until FOF.  So you could say I am due.   Our tank fires at the apartment building several times and.....

it is now freely air conditioned!!!!!!  The Iraqi squad runs for the HQ.  (They will actually keep running soon.)

After 2 turns....   Cpl Koke is in the near building sniping across the street.  1st squad is ready to enter the apartments.  The 1st tank will move up to support 1st squad.  Lt and the MMG will move up to the next phase line.  3rd squad was surprised by resistance in the gas station.  Sgt Lee lost his track but cleared the building with no casualties.  He now is lagging behind however.

Our tank moves up to engage a LMG in the factory and a T-55.  The T-55 did manage to get a shot off.

The marines continue to bring assests up and are deciding when to cross the road when over the net and in the air there is a load noise!  ( cool random event!)

Yea for airpower.  


Emboldened Jack charges again with his track as cover. RPGs mercifully bounce off the track; the fighting is fierce and quick.  No bad guys surrender so 6 go to Allah and the squad sustains 1 Lt wound. Jack takes the Baath HQ!  At this point they heard crying; no it is not some sailor! It is a woman and her son held prisoner in the HQ undoubtedly for some unamerican reason. ( 2nd cool random event)   
Jack rescues a Mom and her lad!  They lose a turn but it was worth it!

Now I have my third cool random event that I carried over from Platoon Forward.  It is called a "leadership check".  It represents imperfect situational awareness of your little guys on the battlefield.  This occurs to Koke who is with his fireteam facing the factory.   After seeign the rest of the squad successfully charge HQ he decides...

The proper NCO action is to charge the factory!  The trailing marine takes a Lt wound crossing the street but they make it.

Sgt Jack questioning if Koke has lost his mind!

Koke makes it into the factory where there are no enemy on the ground floor.  Jack sees his CPL dash across the street and curses.  He doesn't know how many people are in the factory.  It hasn't been softened up yet.  It could easily be a hornets nest. He has 8 marines in HQ including 1 WIA.  He tells Cpl Fast Jones to keep his fireteam here and wait for the LT.  He also leaves the wounded man from Betts fireteam and take Betts and one other marine with him to go save Koke.  As he enters the factory he hears sounds of battle and fears he is too late.  As he peers around the corner he see 3 marines up including Koke and 5 Arabs down.  Koke got lucky!  He will give him an ass chewing later!
Great battle!  Fun that played a little long (2 hours) but FOF clearly managed all the toys solo.
Post battle Capt Jackson is impressed with Sgt Jack.  He probably would have gotten a medal but he just got a Bronze star last battle!  He is certainly riding high.  Cpl Koke gets his chewing and his fireteam is not impressed as they lose confidence in him.  Their morale drops to Normal if he is leading.  No NCO comes into 3rd fireteam and Betts does not get promoted.
Really fun and have to admit thing the modeling is improving.  I just like looking at the figures on the table.

Enjoy

Joe





 




 

8 comments:

  1. Excellent fight, Joe, on a great looking table! But two things:

    1. Sgt Jack should probably win a medal after every fight. Unless you're a Communist.

    2. I see you replied to the post that has my batreps on TMP; just a reminder, that's a buddy of mine posting, I'm persona non-grata from TMP, so don't think I'm being rude in not responding, there, I can't...

    V/R,
    Jack

    ReplyDelete
  2. Jack, great to hear from you. I hope all is well.
    1. Will admit, Jack is kicking butt
    2. I know but knew you would read it. How long are you out for? The solo board is dead without you.
    Thanks

    Joe

    ReplyDelete
  3. Joe,

    1. Well, as we say in the Marine Corps, ‘how ‘bout that shit?’ I know it’s hard to draw context off the internet; it’s like saying “of course.” ;)

    2. I’m not in the doghouse, he kicked me out, just sent me a PM that said ‘goodbye’ and locked my account forever.

    Cool fight man, I’m looking forward to the next one.

    V/R,
    Jack

    ReplyDelete
  4. Jack,
    What did you possibly do to be permanently expelled? I know you are a marine but really!

    Joe

    ReplyDelete
    Replies
    1. It’s not worth getting into. Something happened on the Ultramodern boards, I got aggravated, ran my mouth, got my account locked...

      V/R,
      Jack

      Delete
  5. Understood.
    Sorry about that. You are welcome here
    Joe

    ReplyDelete
    Replies
    1. No sweat, I appreciate it, Joe. Now, back to Jack racking up medals after each and every mission.

      My expectation is that he comes out of this campaign looking like a Panamanian dictator! ;)

      V/R,
      Jack

      Delete
  6. A Bronze star after 3 missions is pretty good! ( lucky roll but still)And his has upgraded from a Gr I to Gr II leader to boot. He is a bona fide hero man!

    Joe

    ReplyDelete